Here/There (2014) is a series of 13 photographic portraits that explore the intersection of portraiture and place though the act of looking. Each of my subjects was wearing a virtual reality gaming mask with the ‘game’ being viewed actually just a simple dimensional exploration program of a house interior. With the mask in place, the head movements of each subject dictated what they saw in each room, replicating real life visual exploration, e.g. if they looked up, they would see the ceiling, if they look down, they would see the floor, etc. I chose to photograph my subjects exploring an immersive virtual environment in order to look at the act of looking at place and to illustrate the sense of slipping between worlds that occurs between ‘virtual’ and ‘real’ and ‘place’ and ‘being’.