'Hello' consists of two robotic animated lightboxes that explore the relationship between people, place and light. 'Hello' is a portrait that depicts no trace of a human body or face, rather it is suggested, or ‘simulated’ through the rounded aperture through which the light emits. Taking this simulation further, and in a way to amplify the humanoid qualities of the piece, I programmed morse-code into the light boxes, so that each one attempts to communicate to the other and also to the audience.
       
     
HELLO_CU_3.jpg
       
     
HELLO_LONG_3.jpg
       
     
       
     
 'Hello' consists of two robotic animated lightboxes that explore the relationship between people, place and light. 'Hello' is a portrait that depicts no trace of a human body or face, rather it is suggested, or ‘simulated’ through the rounded aperture through which the light emits. Taking this simulation further, and in a way to amplify the humanoid qualities of the piece, I programmed morse-code into the light boxes, so that each one attempts to communicate to the other and also to the audience.
       
     

'Hello' consists of two robotic animated lightboxes that explore the relationship between people, place and light. 'Hello' is a portrait that depicts no trace of a human body or face, rather it is suggested, or ‘simulated’ through the rounded aperture through which the light emits. Taking this simulation further, and in a way to amplify the humanoid qualities of the piece, I programmed morse-code into the light boxes, so that each one attempts to communicate to the other and also to the audience.

HELLO_CU_3.jpg
       
     
HELLO_LONG_3.jpg
       
     
       
     
Hello